Mike
Space Pioneer
Posts: 82
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Post by Mike on Jul 1, 2017 18:13:30 GMT
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Post by phicksur on Jul 3, 2017 23:19:56 GMT
Is this like the Biosphere project?
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Mike
Space Pioneer
Posts: 82
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Post by Mike on Jul 4, 2017 19:19:41 GMT
Similar, but also with closed oxygen circulation. Basically Sealed Colony on Earth. Although, I'm not sure, they eat only local food production, at Biosphere.
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Post by phicksur on Jul 5, 2017 3:59:10 GMT
The Biospheres were 100% enclosed, air, water, everything. Unfortunately they messed up in construction and didn't give time for the concrete to oxidize so it ate some of the oxygen from the environment, which caused those controlling the experiment to open the air vents long enough to put things back in order.
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Mike
Space Pioneer
Posts: 82
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Post by Mike on Jul 5, 2017 22:40:20 GMT
Ah, I checked now, and it seems that Biosphere 2 experiment was much larger, than I thought. I only recalled controversies, about opening greenhouse windows, and someone delivering pizza to them Now, for main differences: Biosphere 2 was supposed to simulate Earth, so they couldn't use any extra technology for reclamation of oxygen for example. In Experimental Space Colony there is no such problem. In Biosphere 2, plants were based in greenhouses (which added additional problems with heat dissipation), here I was thinking about purely artificial lighting (we are talking about 8 meters of regolith protecting structure from Cosmic Radiation). Biosphere was static structure, designed on survival. Experimental Space Colony should be dynamic, and Colonists would expand it manually (materials would be delivered from outside, simulating additional transport from Earth). Primarily adding Solar Panels, and expanding areas for food production.
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Post by bigred on Jul 7, 2017 3:43:22 GMT
Mike - there are obviously a lot more components to that scenario but I believe that this is what guzlomi is looking to create here. can you expand on each area and maybe we can fill in details of what is needed. as well we would need to determine physical factors like location, number of people, costing, where would the resources come from. If it is to be a true simulation (as you and guz correctly point out has not really been done) then everything to do with day to day living must be developed/implemented/tested. Also it cant be a ground control run operation as the purpose is to have a self-sufficient and (as far as possible) self-sustaining environment. there is no point in putting a habitat in space or on another planet if every waking minute is dictated and controlled by a ground crew. that thinking and desire for control has limited the space industry to the situation we are currently in and unfortunately favors the control being held over it by elite govt, business and military interests. The thinking must be broader and of a more industrialised nature, as you point out with people building, expanding and growing their habitat - ie. actually living and achieving something that people aspire to in normal life instead of only having simple controlled purposes of esoteric science projects and no hope of achieving anything personal.
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Mike
Space Pioneer
Posts: 82
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Post by Mike on Jul 9, 2017 16:32:21 GMT
It gets bigger, than I originally thought, so I will write one part at the time. Plants as food is in the Food topic at the forum.
As I said earlier, producing anything beyond Earth atmosphere have potential of becoming actual commercial project, since cost of delivering it to anything around Earth orbit, will be fraction of what it is currently for Rocket launched from Earth.
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